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Subject:Ouran Host Club & D20 Lylat
Time:10:22 pm
Current Mood:thirstythirsty
I started playing D20 Lylat with Matts. All is good, I made a character based off Zinnian, actually I called him Zinnian, but he has a lot of differences. I still want to be seme though -__-; 

I'm playing Zinn differently than I usally do. I can really get into the whole-fullblown mindset when it's Matt I'm rping with *sigh* so I played Zinnian too...er...girly(?) maybe last time -_- But if I play him like the seme I generally think of him as I don't know how it will work-out ^^; 

I am enjoying this MyloxZinn thing we have going though, and I am looking forward to future trusses XP

And I am starteing to get the hang of how to play too, and Matt wants to play with a group so I hope that will go smoothly (I don't think one og them likes me much at all), and I will be able to find a lot of enjoyment in a D&D/D20 group for once, instead of containt dissappointment, and shunning.

---------

But ah yes, Ouran host club is crack.

Seriously. I like Mori A.K.A. "Wild-Type" because he is cool. I also like Tamaki, because he is..er...out of it.

I now know of 3 Tama-chans;
Tama-chan from Love Hina,
Tama-chan from Bottle Fairy,
and Tamaki from Host Club

X3
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alchemy_hisoka
Link:(Link)
Time:2007-03-02 12:59 am (UTC)
Ah, D&D. I've only played once, but it was fun. Vampire: The Masquerade was the RPG I most got into, but there were never any players who lived near me.

And Ouran Host Club is indeed crack.
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lady_noremon
Link:(Link)
Time:2007-03-05 12:54 am (UTC)
I like D20 better, but I haven't played much of ether 'cept now D20 Lylat...

I've heard of that RPG before, it sounds very cool/interesting.

I'm playing D20 Lylat over Skype (and MSN) because none of my real friends live near me -__- (I wish there was a -_- mixed with a :P text face, because that would suit that more)

Yes indeed very.
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alchemy_hisoka
Link:(Link)
Time:2007-03-08 03:01 am (UTC)
I've never played D20.

Vampire: The Masquerade - published by White Wolf - was extremely cool, partly because it combined aspects of vampire lore from everything from Stoker's Dracula and Buffy the Vampire Slayer to the German film Nosferatu, Anne Rice's Vampire Chronicles and the Bible. The basic premise was that vampires are all descended from [the Biblical] Caine and later divided into thirteen distinct vampire clans and the feel of the game was described as gothic horror. It inspired two computer games [I have one - Vampire the Masquerade: Redemption - which is one of my favourite games of all time], a short-lived live-action TV series, a music CD, a LARP version, a trading card game, and many books.

Sadly, V:tM is no longer in print, though you might be able to download the books online; White Wolf revamped (no pun intended) the entire World of Darkness universe that V:tM was a part of a few years ago and named the new Vampire RPG Vampire: The Requiem. I haven't looked that closely at V:tR's corebook, but I know that they changed the vampire clan structure because they thought that players were stereotyping the clans too much.

[White Wolf's World of Darkness also includes corebooks for Werewolf, Mage, Changling, Wraith, Hunter, Demon, and probably a few others that I'm forgetting, though I know they stopped printing Wraith. There's also a Dark Ages version of V:tM (along with Werewolf and Mage) that were still going on last I checked.]
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